Eggbot vs Zombies is now released! I've worked on this game for over 6 months and I'm proud to release it. It's a big game made in Unity. Only my 2nd game made in Unity as well since I used to make games in Flash. You will notice the Flash style graphics in the game mixed with Unity lighting and effects. Thanks to Snak for doing the awesome Egg voices in the game!
Play it on Android Here
Play it on Newgrounds Here
Play it on Kongregate Here
Watch the Game Trailer Here
My new game Eggbot vs Zombies is now in Beta, if you'd like to play it now and be a tester support me on patreon at >
Every dollar helps. You can pledge as little as $1 that gets donated to me when the game is completed, you get access to the beta and you can personally ask me any questions on how its made and any help you want making your own.
For those that are already signed up I have emailed you a link to the beta for you to play!
Awesome thing about having a gmail email these days, Is all you have to do is click select all > un-subscribe and filter these msgs as spam and youre entire inbox is clear in 5seconds and instantly unsubscribes you from all the lists. I remember people used to try sign up my email to spam lists but within 5seconds I had blocked them all. Someone tried it recently and it fails badly for them. It would take them hours to sign me up, but only 5seconds to permanently block all emails from there adresses. Sorry spammers! :)
In the olden days we had hotmail which wasn't as good as doing this, luckily were in 2018 and technology can beat any bitter butthurt people on the internet.
Sometimes the best way to come up with ideas for a game to make is simply to play them. Play lots of games. You will naturally as a gamer come along a lot of things where you think "This would be better if ____" We have all been there. The thing to do is to think WHY it would be better, what can you learn from this game on how it could be more fun? Remember those ideas and incorporate them into your own games.
As a kid playing platformers I used to always think "Wouldn't it be cool if they added breaking everything" or "being able to make your level more interactive" Of course when you start making games you realise how long that actually takes and no one has time to make every single thing usable. However if it does pave the way to remember that a lot of games are amazing because of small details. Those tiny details can make your game stand out from the others out there.
Go! Play Games! Make Games!