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So I tend to binge one game to the next, it was Counter-Strike Go, but it is now Dota (Defence of the Ancients) 

I have 399 hours on record. I actually got the game in 2012, but never played it much because I mostly played Heroes of Newerth. However the game has died out now and since Dota is the closest to it, I went full in.

I did the all pick challenge winning a game with every hero which took around 238 games with the 117 heroes. Which is a whole lot of learning very quickly while playing vsing actual players. I like to go balls deep learning while fighting. Adds more fun. Albeit gaps in my knowledge. 

I just paid the $5 for one month of Dota Plus and so far its been worth it. The custom skins and extra diamond achievements I added to gyrocopter look pretty cool and track your stats. I also like the extra challenges it adds to each hero to do during the game making it extra fun. Plus of course unlocking funny sound effects. 

So far I'm still a noob, even though I reached rank 3 fairly quickly I still have a lot to learn. Luckily the heroes are half the same as HON, so I was able to learn the game much quicker than another player. Gyrocopter is my favourite hero at the moment, I made a guide for him that can be found here. 

The reason he is my favourite is due to rocket barrage, he can fly along them basically delivering nonstop missiles into there face, it's strong and very satisfying. Not only that but his slow moving rocket stun is hilarious to watch chase them so slowly just for it to land so I can use his ulti which is no joke just a nuke. I have a win rate of almost 70% with gyro at the moment, so TAKE HEED OF MY GUIDE.

MOBA's are one of my favourite genres, they took the slowness of RPG's and they sped it up into a fast paced rough game. Instead of players just competing in "time" where they brag about there character that they simply farmed with all the time in the world, this puts pressure under them to put other skills to the test on top of RPG skills. Including, countering, map awareness, teamwork, item builds, juking, game knowledge, reactions and more. 

MOBAS seperate the men from the MMORPG and RPG kids. 

Leave a comment Posted in Video Games by Eggy on

L-Dopa and 5-HTP

Over the years I've tested a bunch of supplements on my quest for a healthier goddamn body. Even though I've treated myself like crap, It's kinda like squirting a water bottle on a raging forest fire. It doesn't do much, but I keep trying anyway. 

After A LOT of research I finally found something that actually kicks in just as strong as caffeine. It's called L-Dopa. What this does is it converts to dopamine in your body, this is what gives you energy, motivation, confidence, focus and overall happiness. 

It worked so well in fact, it almost felt like a miracle. I actually felt like going for a run and exercise which is unlike me, I like weight lifting but generally don't bother with running. However the surge of energy felt like I just needed to run and injest, digest the world. Unfortunately it needs to be taken on an empty stomach because protein competes for absorption, which can give you a little stomach ache. However you can still take it with a light amount of food if you don't mind a diminished effect. 

It works like this in your body when you eat food. 

Food > Tyrosine > L-Dopa > Dopamine > Norepinephrine > Adrenaline

Food > 5-HTP > Tryptophan > Serotonin 

Your body is an amazing chemistry set, it converts each chemical compound into the next one in this order generally using liver enzymes for some of them but the later ones use Hydrolysis in the brain. What we want is dopamine. Norepinephrine is what your body uses when you exercise, it's released to increase, heart rate, speed up oxygen delivery, speed up the production of glucose into energy (Or ketone bodies if on a keto diet) the body uses this to stimulate you ready for action. It can also be converted to adrenaline for when you are in danger, generally you don't get too much adrenaline because we don't use it as often as we did in our previous evolution cycle.

Now by cutting out the bodys need to convert food to Tyrosine and then L-dopa, we speed up the process and basically give ourselves a boost of energy. Not only that, but as someone like myself that was found to have A.D.D, they found Dopa Mucuna to be a promising replacement for stimulant medication like Amphetamines. 

What is Dopa Mucuna? Well it's a plant where L-Dopa is found naturally inside it. This is very rare for a food to contain this substance. In India it has been used for hundreds of years as a natural energy and libido boost. In early cultures people were known to chew the leaves just like they did with Coco Leaves (Cocaine) before humans managed to refine it into something more deadly of course. 

There unfortunately is some downsides. Like with everything when you start to increase dopamine the body will respond by increasing tolerance. If you do it too long and too much, the body can shut down dopamine receptors. This can take a while for them to come back. (Hence drug withdrawal depression) If you increase it even more than that, you enter neurotoxicity which is seen in things like Methamphetamine. Dopamine is like water on a car, its fine to wash it in, but if you leave water on it for weeks it starts to rust. In the brain dopamine becomes neurotoxic if theres too much at once, and dopamine receptors can shut down. As in the case of Parkinson's Disease. 

Sounds scary, but if you cycle on and off and keep a low dose, you will reap the benefits without the dangers and do not combine it with stimulant medication as this is dangerous for the brain. 

The other downside is it increases anxiety, so if you are prone to it like I am, you may feel wired or jittery like caffeine. I fixed this by adding the 5-HTP supplement which converts to serotonin. The brain works like an equalizer on a music board. If you drag one bar up, it affects the rest. Serotonin and Dopamine like to remain in balanced harmony. Too much dopamine and not enough serotonin is like nitro in a car without breaks. You will get anxiety, paranoia, shaky, jittery. If you have too much serotonin and not enough dopamine, you will get tired, bored, lazy, sleepy, drowsy and unmotivated. So your body balances them out. 

By increasing both at once, I was able to fully quit my anti-depressants (Which work by trapping serotonin in the brain) the reason the supplement is better is it has a short half life. The half life is how quickly it takes your body to eliminate half of the drug from your system, when half is gone you do not feel the main effects anymore, for example you won't feel drunk. However the rest will still affect periphery response like increased heart rate etc. The reason this is better is that I don't feel drowsy and sluggish all day, I can just take it to help sleep or to lower anxiety. 

Overall, if you are looking for a boost. I highly recommend these two supplements, just don't overdo it as they will lose there effects very quickly. 

Leave a comment Posted in Health by Eggy on

Dopamine Eggs UI Part 2

Okay today I changed the right menu to be updated like the left one... andd uhhh yeah that's it.....WhAT? WHAT?! YOU THINK THAT'S TOO SMALL A POST? well you know what buddy I'm trying okay. I bet you have some dumbass name like "Marty" if you are reading this, yaaa face is uglehh Marttyyy. Nah I love you bud, despite your horrendous physical deformities. <3 

Okay so far you can see I'm doing this in Flash to draw it, but I will import it all into Unity. Add some extra fanceh smanceh effects to it and physics. Who doesn't like physics, but even better there will be numbers that go up. That's what were all here for right. Numbers that go up. Mmm delicious numbered dopamine. 

Leave a comment Posted in Game Making by Eggy on

UI Going from Cartoony to Slick

So I had the beginning of my UI drawn here for my game. We can see it has a bit of a cartoony feel at the moment due to being made in Flash. Now this is good for a lot of games but this time I wanted to give it a more professional feel because the player will be interacting with the UI a lot in this game. The interesting thing about UI is your designs goals are opposite to other art goals. Normally you want art to stand out and catch your eye. However good UI is designed to blend in and feel like it belongs on the screen without you even noticing it.

To start off with I used a Bevel filter in the middle to make it look like it indented. Along with a black outline around the main box it starts to stand out. I also added in little faded alpha boxes for where the spells will be. Now this gives a good start but lets try brush it up a bit.

Alright I have upgraded it a bit here now by simply darkening the backdrop, this gives it a more UI feel straight away, I also added lighted gradiants up the top. Making the top brighter than the bottom naturally makes something look more 3D which is what we want here. 

Something was still feeling off about it. So I decided to change the colour to a more lighter blue from the grey and ahhh bingo, it now looks like it belongs on the screen! it also feels more natural to the eye. I then changed the font and colour of the Mage and Skill Points text boxes which instantly gave it a more appealing look. Another small change is I moved the drop shadows on our boxes in by only 3 pixels. It's a small difference, but the trick to using filters is to use them in tiny amounts in very subtle ways to just turn a normal box into a spiffy UI type box. 

And Voila! it now looks much less cartoony and more professional. I may even make small changes to it later.

Leave a comment Posted in Game Making UI by Eggy on